T4R - Learning journey
Learning with Microlearning Units
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Immersive Experiences
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Idea-a-thon: Use Case Coming from the Citizens
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One-Click & Minimal-Effort Participation
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Easy Access and Fun– Playful Design as a Tool to Include People
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Communication Models and Persuasion
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Collaboration: Citizen Engagement for Citizen Participation
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Gender-Equitable Urban Planning
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Human in the Loop, Human on the Loop, Human in Command – Where Humans and Machines Work Together
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Visuals and Narratives – How You Talk, Show, Illustrate Discussions on LDTs
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Mission Green Web – Mission Green Twin?
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Accessibility in Two Layers (Design & Interaction Points)
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The Purpose of the LDT for doing Good – Sensemaking and Self-Efficacy
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AI, Twinning and Agora
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Balance Transparency, Communication and Workflow
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Biases: Gender Data Gap + Lack of Data
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Trust in Data and Data Handling – Explainability
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Citymelion – Strategic Adaptation to the Changing Environment (Resilience)
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Fear the Unknown – Trust/Confidence